Field notes.
How FIELD // LAB is being designed and made, written while it happens. The decisions behind each concept, the open questions and the steps between a render and a factory.
Why founders need different clothing
Most technical clothing is designed for a trail. The people we design for spend their days at desks, workbenches and airport gates, carrying more electronics than a hiker ever would.
Designing pants around sitting, not hiking
The Axis Pant starts from a desk chair, a train seat and a bike saddle. Changing the starting posture moves almost every pocket.
Why we're not putting batteries in jackets
Technology changes faster than garments. We design clothing and bags around the devices you already own, and keep the power somewhere you can swap it out.
One day off grid on two batteries
Two power banks, a 60 watt panel, a satellite terminal, a laptop and a phone. We did the arithmetic before designing the bag, and the answer was not the one we wanted.
One kit that moves between bags
We planned a docking interface between the packs and the carry-on, then cut it. This note covers what we kept, what we dropped and why.
EARTH vs. MARS: One system, two colorways
Every FIELD // LAB concept is designed in two colorways. The patterns, pockets and interfaces stay identical. Only the color system changes.
From render to factory: how Drop 001 gets made
Drop 001 is four concept designs with no inventory behind them yet. Here is the plan for turning them into shipped clothing, step by step, including where it can slow down or change.